Your ship is at the centre of the screen, its name above it.
Click on the arrow to turn the page.
Press the "i" button of your keyboard.
You have an additional piece of information: The number of men on board.
Press the "i" button of your keyboard again.
The information disappeared.
Touch the "i" button of your keyboard again.
The name of your ship is displayed.
Now open the message to learn what follows...
To open the message, click on the third button from the left, at the bottom of the interface.
[OBJ_00]
ACTIVATION =
Sailing help:
Select your ship by clicking on it with the left button of the mouse.
Click on the CITIES button with the left button of the mouse (it is on the interface above the mini-map).
Click on the only city that appears on the list with the right button of the mouse: You are on the city where you must go.
If your ship is selected, click on the city with the left button of the mouse. Your ship heads for the city.
Press the F1 button to continue...
[OBJ_11]
ACTIVATION =
Sailing help:
You notice that on the interface bar, below the name of the city, you have 2 numbers. The purchase price is on the left (price you must pay in this city to purchase this merchandise) and the selling price on the right (price offered in this city for the sale of this merchandise).
The cities are classified alphabetically by default. If you click on the PURCHASE button, the classification is made in relation to the purchase prices. If you click on the SELL button, the classification is made in relation to the selling prices.
Press the F1 button to continue...
[OBJ_13]
ACTIVATION =
Sailing tutor :
You can study your ship's hold.
Click on the third button from the left at the top of the interface bar.In the first circle you have: Crew, Cannons, Munitions, Freight on board (Sugar cane, Coffee, Copper, Silk, Spices, Jewels), Gold on board.
In the second circle you have: Captain or Corsair (Your corsair is here), Special characters, Special objects.
Press the F1 button to continue...
[OBJ_12]
REALIZATION =
Sailing tutor:
Well done, you reached your destination. Now you can move on to the management of cities.
Now open the message to find out what's next...
[OBJ_02]
ACTIVATION =
Sailing tutor:
We are going to do a little trading.
Click on the trade button. It is above the city button (On the right).
You have 2 buttons: PURCHASE and SALE.
PURCHASE: Allows you to purchase goods.
SALE: Allows you to sell merchandise that you have in your hold.
Press the F1 button to continue...
[OBJ_03]
ACTIVATION =
Sailing tutor:
You possess freight and mainly silk.
Sell all your silk.
To do this, click on the SALE button.
You have the symbol of the good in the circle.
Select the silk by clicking with the left button of the mouse on the right arrow, next to the circle.
You have a house below the circle (it is the merchant's) and a ship (your ship). Between these 2 drawings you have 2 arrows. Transfer the silk into the merchant's house. You can see that your gauge diminishes (Gauge next to the ship).
When you have transferred everything, click on the confirmation button with the left button of the mouse (It's a little chest).
Press the F1 button to continue...
REALIZATION =
Sailing help:
If you sold silk, you'll note that the prices have changed...
When you launch the adventure level, you will notice that the price differences are significant depending on the city.
Now open the message to learn what follows...
[OBJ_05]
ACTIVATION =
Sailing tutor:
To exit this tutorial and obtain your explorer's certificate, you must improve your fortress...
To improve the fortress, click on the BUILDING button with the left button of the mouse (It is the second button from the left, above the CITIES button).
Select the fortress (the same manipulation as for trading, when it was necessary to select SILK), then confirm by clicking on the CONFIRMATION button (It's a little chest).
REALIZATION =
Sailing help:
Congratulations, you have obtained your explorer's certificate. You can move on to mission 2 Tutorials.